Biblio

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1976
Bruner, J. S., Jolly A., & Sylva K. (1976).  Play : Its Role in Development and Evolution.
"True play knows no propaganda; its aim is in itself, and its familiar spirit is happy inspiration." (p. 687)
1990
Senge, P. M. (1990).  The Fifth Discipline.
"Dialogue is playful; it requires the willingness to play with new ideas, to examine them and test them. As soon as we become overly concerned with 'who said what,' or 'not saying something stupid,' the playfulness will evaporate." (p. 228)
1992
Kohn, A. (1992).  No Contest : The Case Against Competition.
"As soon as play becomes product-oriented or otherwise extrinsically motivated, it ceases to be play." (p. 81)
2002
Syrett, M., & Lammiman J. (2002).  Creativity. Express Exec.
2003
Gratzon, F. (2003).  The Lazy Way to Success. 222.
"Any individual or business that wants great success must take the concept of play seriously. For that matter, play should be the only thing taken seriously. Play in the workplace is not frivolous, as the hard work advocates would have you believe. Quite the contrary, play has enormous practical value...Play allows the mind to flow without restrictions—to explore, to experiment, to question, to take risks, to be adventurous, to create to innovate, and to accomplish—without fear of rejection or disapproval. Thus a business that regards fun as "unprofessional" or "improper" or "trivial" or "out of place" stifles the creative and progressive process. That’s like running a highly competitive race with one foot stuck in a bucket."
2008
Gelb, M. J., & Miller-Caldicott S. (2008).  Innovate Like Edison: The Five-Step System for Breakthrough Business Success.
"The most innovative contemporary workplaces welcome humor and play and the most bureaucratic ones invariably take themselves too seriously. Overseriousness is a warning sign of mediocrity and bureaucratic thinking." (p. 124)

See also: creativity, leisure, laughter

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SKOS Concept Scheme

SKOS concepts and relations

Concept Scheme: WorkCreatively.org business culture/management vocabulary

URI: http://workcreatively.org/ontology/business#

    WorkCreatively.org business culture/management vocabulary

play

  • Concept: play
    • preferred: play
    • definition: be at play; be engaged in playful activity; amuse oneself in a way characteristic of children; "The kids were playing outside all day"; "I used to play with trucks as a little girl"
    • related: creativity
    • related: leisure
    • related: laughter
    • closeMatch: http://purl.org/vocabularies/princeton/wn30/synset-play-verb-5.rdf
    • keyword-148
    • linked content:
        play
      • in scheme: http://purl.org/vocabularies/princeton/wn30/
      • gloss: be at play; be engaged in playful activity; amuse oneself in a way characteristic of children; "The kids were playing outside all day"; "I used to play with trucks as a little girl"
      • hyponym of: http://purl.org/vocabularies/princeton/wn30/synset-act-verb-8
      • sense: play
      • synset id: 202418686
  • W3C SKOS spec
    RDF source

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